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This repository contains implementation in C++ for various computer graphics-based algorithms including DDA, Bresenham algorithm, basic geometry and graphs drawing algorithms, scanline fill, boundary ...
We present a high-performance, GPU (graphics processing unit)-accelerated algorithm for building the Fock matrix. The algorithm is designed for efficient calculations on large molecular systems and ...
Article citations More>> Deeba, E., Khuri, S.A. and Xie, S. (2000) An Algorithm for Solving Boundary Value Problems. Journal of Computational Physics, 159, 125-138. has been cited by the following ...
E. Burke, R. Hellier, G. Kendall and G. Whitwell, “A New Bottom-Left-Fill Heuristic Algorithm for the Two Dimensional Irregular Packing Problem,” Operations ...
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