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Satchell Drakes and I speak with Jose Sanchez, an assistant professor of Architecture at USC and also a game designer and programmer at Plethora Project, to talk about the intersection of planning ...
Level Design Workshop: Architecture in Level Design by Claire Hosking; Image gallery. See all Show less. ... The Significance of Architecture in Video Game Design" 16 Jun 2020.
The Oldest House – the home of the Bureau for Control – is one of the most memorable pieces of architecture in all of gaming, not least because it tends to shift around with a life of its own.
Kanda, who has been with Capcom since 2002 and has worked on the last several Resident Evil games, also credited MetalFX, Apple’s graphics upscaling architecture, for allowing the graphically ...
Each level is its own building, as in the spare, delicate Echochrome, or Manifold Garden, an ingenious puzzle game inspired by the stark lines of architect Tadao Ando.