
How to Make a Spectate! - Community Tutorials - Developer …
Jun 2, 2020 · Hey everyone! This is gonna be 2nd tutorial of mine (you can check out the first one here), this time, talking about how to create your own spectate! In here, I’m going to be talking about how to make a UI for such, and how to script it, while going over how it works. Let’s dig into it! July 2023: Thank you for all the support the past …
Globally disabling interactivity with click detectors when in
Mar 9, 2019 · When spectator mode is disengaged, the value will be rewrote to something undesired in that instance. Same thing the other way around. Example in an easier to read bullet point list: Spectator mode is engaged disabling all click detectors; Another script makes the click detector disabled.
FreeCamera for taking in game recordings/screenshots - Roblox
Aug 21, 2017 · We have released a new free camera that allows you to more easily take pictures and video of your game. You can activate this free camera in game using LeftShift + P in any game where you have server side developer console access. Controls: WASD/UHJK to move around. Q/E or Y/I to move the camera up/down. Mouse wheel to increase and decrease the FOV. Example of footage recorded using the free ...
Spectating feature without a disable option? - Roblox
May 9, 2023 · Hi, there’s a specific player that is the ‘villian’ in my game, they can’t speak and basically all they do is kill other players. When a player dies, they spectate the villian. The villian is the only player they’re allowed to spectate so my game can work. I’ve done some research and people recommend that you have a disable option for spectating so …
How to make a free roaming spectate-like camera script ... - Roblox
Dec 22, 2020 · So I am trying to make a game where when a player enters the game or dies, they go into a “free camera roam” state to spectate players until the next round. Exactly like CoderQwerty’s Blood & Iron. Anyone know how to achieve this?
Help on Spectating System - Scripting Support - Roblox
Nov 11, 2024 · In my game players can use this spectating GUI to flit between players on the team currently alive: Whenever I click any of the arrows, even with players, it doesn’t do anything. Code if needed: function spectateGui(plr) local spectateGui : ScreenGui = plr:WaitForChild("PlayerGui"):WaitForChild("Spectate") spectateGui.Enabled = true local leftArrow = spectateGui.Spectate.SpectatePrevious ...
Spectator system - Scripting Support - Developer Forum - Roblox
Apr 27, 2024 · So I have my system and it works, but do you guys think it is better to allow players to endlessly click both the back and forward button to change camera endlessly. Or stop them? The problem with the endless option is that sometimes it will bug out, so sometimes it’ll take a second click to switch the camera. Or could I just keep it limited would that annoy anyone?
Custom Spectator System Issue: - Scripting Support - Roblox
Sep 24, 2022 · Hello! How are you? I am currently having issues making my custom spectator system work properly… At first, in order to see the spectator mode, you need to press the first GUI button that disables the visibility of other unnecessary UIs + Another small version of the button is red to represent going back to the main menu. However, when trying to test it out, the go-back button called ...
Players will see the void when spectating for too long - Roblox
Apr 6, 2024 · Basically in my game, the players will go through a randomly generated tunnel. Upon death, they will enter spectator mode. Since the players always keep going forward, at some point, they will go far from where the spectator died, and, in the end, will result in this. Everything around will be unloaded. Now, I tried to fix this using StreamingEnabled, but that doesn’t seem to help at all ...
How to make a ingame player spectate? - Scripting Support - Roblox
May 8, 2021 · You can use basic Camera Manipulation for that.. Here’s a tutorial on How to Make a Spectate.. I would recommend looking things up before asking the forums, unless you need specific help, as there’s likely already information on it somewhere (either in the DevHub or a thread already posted to this forum).