
Square with diagonal in Pascal - Stack Overflow
May 30, 2015 · I have written an application which will write square with diagonal (from left side) - output: + * * * * * + * * * * * + * * * * * + * * * * * + Code for first application:
How would I make this pascal triangle into a square?
Apr 4, 2018 · How would I make this pascal triangle into a square? import java.util.*; public class PascalSquare { public static void main (String [] args) { int row = 7; int [] [] pascal = new ...
How to make cross shaped pattern corresponding with user input in Pascal?
Nov 18, 2015 · Here's what I've tried. I put the user input value with 10 for testing purpose. begin. for b:=1 to n do. begin. if(b=space1) OR (b=space2-1) then. begin. write(' '); space1:=space1+1; space2:=space2-1; end else. write('*'); I'm having trouble to print the space character. I think the problem is in the if condition.
Square a Number in Pascal - YouTube
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Pascal cheat sheet - Programming Idioms
Pascal uses unit math to define type float. You can use one of Pascal's floating point types directly (being type single or type double), depending on which precision is required. Do something with each item x of the list (or array) items, regardless indexes. Items: array of String; [..] for I := 0 to high(Items) do.
Help creating a simple canvas/paint program - Free Pascal
Feb 20, 2024 · I just want to create a white square, and from within the program, paint dots/spots in the white square, using a mathematical formula. No user input or interaction needed whatsoever. This might, for example, be used to plot the mandelbrot set, something similar, using hard-coded parameters.
My Pascal Book: 16. Basic Graphics in Free Pascal - Blogger
Nov 21, 2009 · Pascal has all the basics of drawing geometric shapes (Line, Rectangle, Circle, Ellipse, Arc etc) using basic colors (red, white etc). Pleasing graphics is a combination of these basic shapes and a little imagination of placing them on the screen.
move shape with mouse by mousemove - Free Pascal
Dec 1, 2018 · I am now working on a game which requires a square can be moved around by MouseMove. The coordinate of the square was set in the form. How can I write the procedure? Besides, how to make the square to move within a certain area and if the square touches the boundary, the game will end?
Shapes OO Example: Component Pascal Code - The Trek BBS
MODULE Rectangle; IMPORT Shape, Out; TYPE Rectangle* = POINTER TO RectangleDesc; RectangleDesc* = RECORD (Shape.ShapeDesc) width: INTEGER; height: INTEGER; END; (* accessors for width & height *) PROCEDURE (self: Rectangle)getWidth* (): INTEGER, NEW; BEGIN RETURN self.width; END getWidth; PROCEDURE (self: Rectangl...
Categorized functions: Drawing primitives - Free Pascal
Categorized functions: Drawing primitives. Functions for simple drawing. Name Description; Arc: Draw an arc: Circle: Draw a complete circle: DrawPoly: Draw a polygon with N points