
Server VS. Client VS. Module Scripts; What's the Difference ... - Roblox
Apr 12, 2025 · As I was starting out scripting, I was extremely confused with all of the different types of scripts, but they actually have very important differences! This tutorial goes in-depth about all the different types of scripts & other info that may be very useful! Whether you are new, experienced, or looking to re-sharpen up your skills, this tutorial is for you! 💡 <details><summary>Client ...
What is a client? - Scripting Support - Developer Forum - Roblox
Mar 31, 2022 · In Roblox games, you can think of someone who is playing the game as the “client”. You can read more about it here. For a basic understanding, for every instance of a game running, there is one server. For every player in that server, there is one client. Let’s say you join a Roblox game. There are…
What is the server side vs the client side? - DevForum | Roblox
Jul 10, 2020 · If the client requests to pick up an item across the map, deny it. If it’s something like 10 studs, accept it and so on. Like the previous person said, LocalScripts are client only. The true client only services would be stuff such as PlayerGUI and that cannot be accessed by the server.
New Script RunContext, Whats the difference between a Script ... - Roblox
Aug 5, 2023 · You can basically choose between “Client” and “Server”, which means a “Script” instance, which used to only run on server can now also run on client. That means you can put a “Script” thats running on client in workspace, and it would still run and it can do anything a “LocalScript” instance can.
Client Sided versus Server Sided FULL EXPLANATION - Roblox
Jun 26, 2021 · Client sided appears locally on the client hence the name local script. Server sided scripts sends a communication to the server telling it to communicate whatever code to the rest of the clients and hence the name that we call it: Server Script. A client-sided script CANNOT differ the server because of FLITERING-ENABLED unless your talking ...
Understanding Client-Server Communication - Roblox
Feb 9, 2025 · RemoteEvents enable one-way communication between the client and server. They are best for sending notifications or commands without expecting an immediate response. Step 1: Setup Your RemoteEvent. In Roblox Studio, navigate to ReplicatedStorage. Create a new RemoteEvent and name it ButtonPressed. Step 2: Create a ServerScript.
Client-server runtime | Documentation - Roblox Creator Hub
Roblox experiences are multiplayer by default and run in a client-server model. The Roblox server is the ultimate authority for maintaining the experience's state, and is responsible for keeping all connected clients in sync with the server.
The Server and Client: The Differences, Similarities, and ... - YouTube
In this video, I explain the fundamental concepts to understanding the split and connections between the client and server in Roblox Studio. ...more.
What is Client & Server / Local & Server Side? | Roblox Scripting ...
What do people mean when they refer to local side and server side? Which areas of roblox (services) are local and which are server? Which script do I use in w...more. Ever wondered what the...
Roblox Client-Server Explained | Roblox Studio - YouTube
Jun 25, 2020 · If you can't read the notes, you can pause the video.I explained Client-Server in this video basically. However that's not it.Topics in this video:- What is ...