
InputObject | Documentation - Roblox Creator Hub
An InputObject represents a single user input, such as mouse movement, touches, key presses and more. It is created when an input begins. The properties of this object vary according the UserInputType. Each kind of input will undergo various changes to its UserInputState.
Mouse and keyboard input | Documentation - Roblox Creator Hub
Roblox provides default key bindings for all experiences. These are the most common inputs used for movement, camera control, and basic environment interaction.
Roblox How To | How to Detect User Input
Aug 30, 2021 · What is Player Input?. Player input is basically, Player Input can be a players Keyboard, Whenever a client clicks a key on ROBLOX on their computer, it detects player input and makes something happen! Without player input, you cant run, jump, climb, walk, or emote! But with Player Input, You ...
Input - Roblox Wiki | Fandom
The user's input can be accessed in three ways: through a InputObject which is passed by the events InputBegan, InputChanged and InputEnded of either the UserInputService service or a UI element ( GuiObject )
KeyCode | Documentation - Roblox Creator Hub
The KeyCode enum contains a list of byte keycodes that represent the key or button involved in user input. This enum also includes buttons and axes present on gamepads, and 96 World[] values for non-standard buttons.
UserInputService | Documentation - Roblox Creator Hub
UserInputService is a service used to detect and capture the different types of input available on a user's device. The primary purpose of this service is to allow for experiences to cooperate with multiple forms of available input, such as gamepads, touch screens, and keyboards.
InputObject.UserInputType | Documentation - Roblox Creator Hub
UserInputType is a property that describes for what kind of input this InputObject represents, such as mouse, keyboard, touch or gamepad input. It uses the enum of the same name, Enum.UserInputType. See the enum page for a list of all possible …
UserInputType | Documentation - Roblox Creator Hub
The UserInputType enum describes the kind of input being performed (mouse, keyboard, gamepad, touch, etc). This enum is used by the InputObject.UserInputType property of the same name, as well as various UserInputService and GuiObject events.
Input and camera | Documentation - Roblox Creator Hub
Roblox supports nearly all forms of input, including mouse and keyboard, touch, and gamepad controls. Inputs also include user camera controls, and you can customize various camera settings using built-in settings or custom scripts to achieve a certain look and feel for your users.
creator-docs/content/en-us/input/mouse-and-keyboard.md at main · Roblox ...
This service provides a scalable way to capture input changes and device input states for multiple devices at once. Roblox also supports legacy mouse input detection with Class.PlayerMouse and Class.ClickDetector|ClickDetectors.
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