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  1. A Python implementation of Peter Shirley's Ray Tracing in One

    A GPU-accelerated implementation of Peter Shirley's "Ray Tracing in One Weekend" using Python, CUDA, and Numba.

  2. Coding a 3D ray-tracing graphics engine in Python (Part 1)

    Feb 1, 2023 · Ray-tracing is a method for turning information about 3D objects into a 2D image. It’s at the heart of bleeding-edge, photorealistic 3D graphics, and is a key development area …

  3. Ray Tracing in One Weekend in Python - GitHub

    After a bit of Vector algebra brush-up I learnt about how to represent a sphere in a vector form and then it was pretty straightforward. Check if the ray is hitting the sphere: This is done by …

  4. GitHub - GuyGoldrat1/RayTracer: A Python-based ray tracing

    A Python-based ray tracing engine that renders 3D scenes with realistic lighting, shadows, and reflections. Supports spheres, planes, and cubes with customizable materials and lighting.

  5. A Minimal Ray-Tracer - Scratchapixel

    Intersecting a ray with a sphere is the simplest form of a ray-geometry intersection test, which is why many ray tracers showcase images of spheres. Its simplicity also lends to its speed. …

  6. Very simple ray tracing engine in (almost) pure Python. Depends …

    Jul 20, 2013 · Very simple ray tracing engine in (almost) pure Python. Depends on NumPy and Matplotlib. Diffuse and specular lighting, simple shadows, reflections, no refraction. Purely …

  7. From Ray Casting to Ray Tracing with Python and VTK

    Oct 5, 2014 · In this post I will show how to use VTK to trace rays emanating from the cell-centers of a source mesh, intersecting with another target mesh, and then show you how to cast …

  8. simple Python raytracer · GitHub

    Instantly share code, notes, and snippets. A simple Python raytracer that supports spheres with configurable "material" properties (base color and a bunch of light coefficients). To generate a …

  9. Ray Tracing in One Weekend - GitHub Pages

    So please do type in the code, but you can find the finished source for each book in the RayTracing project on GitHub. A note on the implementing code for these books — our …

  10. Ray Tracing in 20 Minutes - Hadryan Salles - GitHub Pages

    Jun 2, 2021 · In this post I will explain the basics of ray tracing and show how you can implement a very simple program to render scenes containing spheres, lights and shadows using this …

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