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  1. ObjectValue | Documentation - Roblox Creator Hub

    A ObjectValue is an object whose purpose is to store a single reference to another object. If this object is duplicated within Studio and the value refers to an object also being copied, then the new ObjectValue will point to the copied object instead of the original.

  2. What is the Purpose of ObjectValue? - Scripting Support - Roblox

    Jun 8, 2021 · ObjectValue simply put is a way to store a value, but as an object. Similar to how all value instances hold a specific value respective to their data types. For instance, if I needed to save a character, but not by their name, I’d use an ObjectValue and …

  3. Attributes Vs Values - Community Tutorials - Developer Forum - Roblox

    Sep 22, 2023 · Attributes allow you to add custom data to instances, while values represent fundamental data types used for various game mechanics. Let’s explore these concepts together to gain a better understanding.

  4. How Object Values Are Sometimes Better Than Referencing | Roblox

    This video gives you a quick rundown on what ObjectValue is and how it is useful in some scenarios! ...more.

  5. Using Object Values to Reference Instances - Roblox Studio

    Mar 19, 2020 · In this video, I explain how object values can be used to refer to any instance such as a part or a script. This is a very powerful tip, and can be used for ...

  6. ObjectValue.Value | Documentation - Roblox Creator Hub

    Holds a reference to an instance.

  7. ObjectValues vs Attributes - Scripting Support - Roblox

    Jun 7, 2021 · Are there pros and cons to using Object Values (e.g. IntValues, BoolValues) as opposed to adding Attributes to my instances?

  8. Properties and attributes | Documentation - Roblox Creator Hub

    Making experiences interactive often means manipulating object properties and attributes: Properties are part of the object class. For example, the BasePart.Anchored property controls physics for the part.

  9. Full tutorial OOP - Community Tutorials - Developer Forum - Roblox

    6 days ago · In each table you can create a special table for the player and this is better for controlling the players better (e.g I have a specific player that I must store in Metatable and Checking for his Health) --This is the main module table. It will hold both the constructor (.new) and any methods (like DoSomethingPlease). local Module = {} function Module.new(player: Player) --setmetatable ...

  10. Roblox Scripting for Beginners: A Step-by-Step Guide - Tynker

    Apr 8, 2025 · Roblox is always watching the game for happenings like joining or character deaths. Coding the following can achieve events: Player joining the game. Character deaths. Object touch. Using functions in tandem with events is critical. You will use event listeners to detect actions and then, your game objects will execute your designed function.

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