
How do I make a Touched Function in a LocalScript? - Roblox
Dec 20, 2022 · local Leaf = script.Parent local Players = game.Players or game:GetService("Players") debounce = false Leaf.Touched:Connect(function(hit) if hit.Parent ~= nil and Players:FindFirstChild(hit.Parent.Name) and debounce == false then debounce = true Leaf.Transparency = 1 end end)
How do I make a local touch event - Scripting Support - Roblox
Jun 25, 2023 · I’m trying to make a part that disappears when a player touches it for example, Player 1 touches a part and player 1 no longer can see the part, but player 2 who did not touch the part yet still sees the part. This code is local script located in starter player scripts. local part = game.Workspace.SunFragment1.sunfragment – a part. if PartTouched.
How do I actually implement an ontouched function (player touch ...
Jan 4, 2022 · Define the function in your module script. There are no references to the button when making the module script besides the function so you can’t call a touched event outside of said function.
Hit and Touch Function - Scripting Support - Developer Forum - Roblox
Sep 26, 2022 · How can I use magnitude to know about the player that touches the part ? You could use the GetTouchingParts 75 method of a BasePart. You’d want to run that method every heartbeat with RunService and check if one of the touched parts belong to a character. Measuring distance between humanoid root part and your part with.
Humanoid.Touched | Documentation - Roblox Creator Hub
When placed inside a Player.Character model this code will give a player the 'Midas touch'. Everything their character touches will change to gold. When the Humanoid dies, this change is undone and the golden BasePart|BaseParts are returned to their original state.
Ultimate Guide: Touch Events - Community Tutorials - Roblox
Sep 27, 2020 · I made a complete guide to touch events. I cover everything there is to know about using them, and I go over a few examples. I show how to check what parts are touching, how to check if a player touched the part, how to use a debounce, and how to disconnect the connection.
How to make a script that connects a touch function for every ... - Roblox
Dec 26, 2023 · You would use a for loop and :Once() to achieve this. print(hit) if part:IsA("BasePart") then. part.Touched:Once(touched) end. However, if you wanted the touched event to disconnect all touched connections, you would create a table to store the connections, and disconnect them when it is fired. print(hit) for _, connection in ipairs(connections) do
How do you use an ontouch function locally? - Roblox
Apr 18, 2021 · I was recently trying to make a checkpoint script locally, however an ontouch function doesn’t work for it. In a server script, the function is able to work, however not in a local script, which becomes quite annoying.
Use parameters and events | Documentation - Roblox Creator Hub
You'll create a new function called onTouch () with a parameter called objectTouched that will track whatever touches the trap and then destroy the touching part. Create a local function. It can be named anything, but this lesson will use onTouch. Inside the (), type a name for the parameter. This lesson will use objectTouched.
How to Code a Touched Function | Roblox Studio - YouTube
Code 1: local part = game.workspace. (THE NAME OF YOUR PART) part.Touched:connect (function () print ("HELLO WORLD") end) Code 2: local part = game.workspace. (THE NAME OF YOUR PART) function...