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  1. Creating simple VR Hands from Scratch - Roblox

    May 15, 2021 · As we all know, Roblox has a Virtual Reality system that can be used in order to read Virtual Reality input, and make Virtual Reality games. There is sadly not a lot of information out there on how to make a VR game, so I decided to make a very simple tutorial on creating VR hands from scratch. To start off, we need to remove our player character. We will replace it with 2 VR hands. Create a ...

  2. R6 VR version 1 is now open sourced - DevForum | Roblox

    May 31, 2021 · The VR Thing for R6 avatars has been released! (i don’t have a name for it) Add the loader into workspace or serverscriptservice and everything else will be done for you VR loader source code can be found here

  3. VR in roblox studio - Scripting Support - Developer Forum | Roblox

    Nov 14, 2022 · Hello, I was wondering how can u use roblox studio in VR, like when you press “Play” then it starts with vr hands in vr mode just like in this video (The scripts not the steps to start roblox studio in vr)

  4. How to make a VR game? - Scripting Support - Developer Forum

    Jan 5, 2025 · As we all know, Roblox has a Virtual Reality system that can be used in order to read Virtual Reality input, and make Virtual Reality games. There is sadly not a lot of information out there on how to make a VR game, so I decided to make a very simple tutorial on creating VR hands from scratch. To start off, we need to remove our player character.

  5. Roblox on Linux is a very smooth experience! : r/linux_gaming

    Sep 23, 2023 · The (unofficial) subreddit dedicated to discussion of GloriousEggroll’s Nobara linux distro, based off of Fedora and designed to make gaming as a fast and simple as possible. Members Online Considering dual-booting Nobara with windows on new desktop for both online work and gaming.

  6. VR not recognising / starting in Studio - Studio Bugs - Roblox

    Aug 27, 2019 · Every time the user has a VR headset connected, and tries to play in Studio, the VR integration does not work at all This has been a really critical issue in preventing people from messing with their VR games - no ability to debug (dev console not visible), broken bindings, motion sickness problems from camera glitches, Vive lack of support all stacks up to make VR unusable. The following ...

  7. VR Sword Fighting System - Community Resources - Roblox

    Aug 14, 2021 · Hello there! Recently, I was playing around with Nexus VR Character Model 2.0 and decided to mess around with tools for a bit. I ended up making a sword fighting system, complete with parrying/blocking and attack force requirements. Theoretically, it would work with any VR Character system, such as custom ones. I used Nexus as I didn’t have the time (or brain power) to make my own to open ...

  8. How do I playtest my game in roblox studio with VR? (Quest 2)

    Apr 20, 2024 · Hello, I’ve decided to try and make a VR game, but first I had to connect my headset with my PC to which I did (using cable, not wireless). However, to any attempts I did, it did not work, any topics or videos I tried finding were either outdated or didn’t help whatsoever, having a step-by-step guide to check if I did everything correct would be amazing, if I …

  9. Advanced Flashlight (Horror Game) - Community Resources - Roblox

    Sep 5, 2022 · FLASHLIGHT MODULE (UPDATED) I have been seeing many people wondering about how to make a flashlight with a ring and follows the player camera like Apeirophobia, I have created a module that is open source just for that. Mind you this would be ALOT better with ray casting but I didn’t add it. I made it very very easy to use as well. The requirements needed for this is Basics of Module Scripts ...

  10. [OPEN-SOURCED] A VR Playgrounds game & Advice for lazy

    Apr 8, 2020 · Over the past saveral weeks me and my friend, and developer @LuaPharaoh have been working on various VR-Related games - with our main successor being Ultimate VR Playgrounds. We made the game after seeing Skeds VR Playgrounds and noticing how popular the game was - even with its very trivial and easy code. So I decided to set off on the task of ...

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