Following that, we have some lifestyle images to show you. These come from Samsung itself, as the company has a tendency to release such images with every major launch. The Galaxy S series launch ...
Samsung scheduled an Unpacked event on January 22 The new phone is expected to be just 6.4mm thin Samsung Galaxy S25 Slim rumoured to launch in May ...
Leaks have pointed at the Samsung Galaxy S25 Slim being under 7mm thick, befitting the name. More recently, alleged renders of the device have made their way online, and with them, measurements on the ...
A trained eye is necessary to identify the differences between the vanilla and Plus renders, but we assure you, they are indeed distinct images. We can observe the slim bezels and flat displays ...
Reputable leaker @OnLeaks has now shared, in collaboration with SmartPrix, numerous renders that supposedly depict the Samsung Galaxy S25 Slim. These renders show a phone that looks a lot like ...
A new leak has given us our best look yet at the upcoming Galaxy S25 series. The high-quality renders showcase all three devices in four colorways. Samsung will likely offer more color options ...
Samsung, like Apple, is rumored to be working on a super-thin smartphone, and on Wednesday, OnLeaks and Smartprix published renders of a phone they call the Galaxy S25 Slim. OnLeaks and Smartprix ...
Ahead of next week's Galaxy S25 launch, we're getting our first real glimpse of a slimmer fourth model from Samsung. Samsung's Galaxy S25 Slim is rumored to measure in at 6.4mm, while ...
This is how the GeForce RTX 5090 can achieve 240+ FPS in games with full Path Tracing, which is a remarkable result because it's roughly an 8X increase over native rendering. However, the AI ...
Microsoft: We are retiring the Windows Mail & Calendar apps at the end of 2024 Users: (Using those apps right up to the cut-off date) Why am I being forced to use this new app instead? It seems as ...
In a recent blog post, Microsoft explained how the company is partnering with NVIDIA to support the latter's neural rendering software by bringing so-called cooperative vectors to DirectX.