News
LaMothe, mathematician and computer scientist and author of the immensely well-received Tricks of the Windows Game Programming Gurus, has reprised that technohit with the same thing for 3D simulation.
Microsoft has taken the covers off its latest gaming/graphics programming interface, known as DirectX 12, that will be supported across Windows, Windows Phone and the Xbox One OS by next year.
If DirectX 12 truly works with disparate PC hardware as well as DirectX 11 does, but offers even more efficiency and raw power, there’s no reason to think it won’t be just as widely adopted.
The Redmond company has announced a new DirectX Windows application programming interface (API) that brings GPU-accelerated 'raytracing' to DirectX 12, its set of graphics APIs for developers that ...
This, thanks to being the API used on Xbox, and its support for DirectX Ray Tracing. This is what Marcin Gollent, Leader of the game's Graphic Programming, stated in this regard: ...
Results that may be inaccessible to you are currently showing.
Hide inaccessible results