There might be thousands of employees at Bethesda, but when it comes to Starfield, Todd Howard always had the final say.
Fans of Starfield recently enjoyed some fun DOOM crossover content, and another Bethesda franchise would be a perfect fit for ...
The past year has been incredibly busy for Bethesda, and 2025 is set to have even more in store for fans of the game ...
Xbox's Halo team announced in October it would be swapping from its in-house engine to Unreal Engine 5 - allowing the series ...
Ahead of Starfield’s launch, Bethesda development chief Todd Howard revealed that the game would release locked at 30 frames ...
A developer who previously worked on Starfield comments on the loading screens found in Bethesda's most recent open-world ...
Starfield is riddled with too many laoding zones, which was not the case during the early development period of the game.
Leon has reviewed Starfield for Gamesradar and chatted to Tom about what he thinks of it. The anticipation is high and who ...
Apparently, Starfield wasn't always bogged down by endless loading zones.
At this stage, Microsoft has lots of in-house development studios making Xbox games, including all those teams across Xbox ...
The Elder Scrolls 6 fans are feeling disheartened after a new release date prediction for the highly anticipated game.