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The observer design pattern defines one-to-many relationship between objects so that changes to one object can be notified to the other dependent objects The Observer design pattern falls under ...
This article presents a discussion of the mediator design pattern and how it can be implemented using C#. Imagine an application in which there are many objects that are communicating with each other.
The Builder Pattern is a common software design pattern that's used to encapsulate the construction logic for an object. This pattern is often used when the construction process of an object is ...
As a development language, C# has clearly made its mark as a clean efficient language ... You can't remove coupling from everywhere, although design patterns like the dependency inversion principle ...
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