TAA can reduce aliasing but may blur textures and create ghosting or smearing effects. DLSS is capable of boosting performance significantly by rendering at lower resolutions and using AI to upscale.
TAA is the backbone of Nvidia’s Deep Learning Super Sampling (DLSS), and it’s a big reason why Temporal Super Resolution (TSR) and AMD’s FidelityFX Super Resolution 2.0 (FSR) are able to ...
In essence, it’s just a better version of common temporal anti-aliasing (TAA) modes so doesn’t provide a performance boost but does improve image quality. The addition of DLSS 3 is when DLSS ...
Above, you can see the Performance mode of DLSS 3, FSR 3.1, and TAA outputting to 4K. It’s pretty clear that DLSS looks the best. It’s sharper, and it doesn’t struggle with instability on ...
It also includes its own anti-aliasing, which overrides and tends to look sharper than the TAA or MSAA techniques built into the games themselves. In many cases, using DLSS 2 on its highest ‘Quality’ ...
We then compare rasterized performance with TAA, and then enable DLSS4 with the frame generation setting at maximum, which is x4. For DLSS in all resolutions, we apply quality mode. Cyberpunk 2077 ...