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Nvidia's PhysX and Flow go open source — Running legacy PhysX on RTX 50 may be possible using wrappers - MSNFlow is more specialized and serves to power fluid simulation mechanics. Think of fire, gas, and smoke effects. With PhysX 4.0, Nvidia made public the CPU-side simulation source code of PhysX, but ...
Despite PhysX's reduced relevance due to Unreal Engine 5, the code can be used beyond gaming, including animation and engineering. NVIDIA's PhysX and Flow technologies are fully open-source.
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