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Roblox shares plummeted 11% on disappointing fourth-quarter bookings and daily active user figures. Daily active users came in at 85.3 million, versus a StreetAccount estimate of 88.2 million.
Compared to the first quarter of last year, Roblox had 66.1 million more Daily Active Users, a 22 percent increase over that period. Roblox also reported that hours engaged in Q1 were 14.5 billion ...
Monthly active users also saw a 19% yoy uptick to 13.5 million, with $19.32 in monthly unique payers, up 3% yoy. Hours engaged in Roblox were up 24% yoy to 14 billion.
On Wednesday, Roblox Corp (NYSE: RBLX) released specific critical metrics for February 2023. Roblox's daily active users (DAUs) were 67.3 million, up 22% year-over-year. Hours engaged were 4.6 ...
Shares of gaming metaverse operator Roblox (NYSE:RBLX) jumped 5.9% in the afternoon session after an analyst upgrade from ...
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Can Roblox Really Grow to 1 Billion Active Daily Users? - MSNCEO David Baszucki said he wants to grow the company to 1 billion daily active users (DAUs) and for 10% of all gaming content revenue to flow through Roblox. This is quite an ambitious goal.
The Roblox Developers Conference is underway, and at the keynote address CEO and co-founder David Baszucki unveiled a modest goal: one billion daily active users, and 10% of all gaming content ...
Roblox average daily active users (DAU) hit an all-time high of 66.1 million. Engagement hours rose to 14.5 billion, a gain of 23%, and also a record. The company credited hiring over the past few ...
In reporting its earnings, Roblox touted its daily active users (DAU) for the second quarter being up 25% year-over-year to 65.5 million, nearly twice what it had in the first full quarter of the ...
"Roblox Boosts FY25 Outlook After Users, Time on Platform Increase in 1Q" on May 1 at 8:30 a.m. ET incorrectly said average daily active users in the prior quarter totaled 18.9 million. About Dow ...
Roblox has released its latest financial results, showcasing the company’s strong performance over the quarter.. The company’s revenue for the quarter stood at $517.7 million, representing a 2 percent ...
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