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Android to get a graphics boost with a low-overhead rendering API named after a pointy eared star trek hero or a British bomber depending whether you are a trekky or a military buff. Google is ...
Google today announced at SIGGRAPH 2015 that it plans to bring Vulkan, a 3D rendering API, to Android. You can read more about the new API over the Android Developers blog, but here’s the gist ...
A little over two years since the launch of Vulkan 1.0 ... speeds up VR rendering by allowing a single pass to render multiple viewpoints. Cross-processor and Cross-API sharing allows multiple ...
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Google to require all Android 16 phones to use the Vulcan APIEven PCs struggle with smoothly rendering with the API; phones fare much worse. Vulcan was developed as a more efficient alternative to OpenGL, and it quickly gathered steam. While Windows is ...
Google may switch to the Vulkan API for user interface rendering starting with the 2019 edition of Android, i.e. Android Q. The possibility that Skia’s Vulkan backend will soon be fully ...
Like OpenGL ES, Vulkan is an open standard for 3D graphics and rendering maintained by Khronos. As end users, this introduction of this API won’t mean too much until developers have time to ...
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