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This study focuses on addressing the problem of estimating the Two-Dimensional (2D) Direction-of-Arrival (DOA) for an arbitrarily spaced EMVS array. Firstly, the Cramer-Rao Bounds (CRB) for estimating ...
This project is a 2D multiplayer game server designed for an open-world shared survival game. It supports client connections over TCP and UDP, managing various aspects of the game, including player ...
To find all the rectangles, we'll have to create **a loop** similar to the previous problem, but this time, **not every next loop** will start from **the next number** because some of **the ...