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A simple parser to convert a CSV into a list of objects/nodes in godot. Written in Godot 3.3 Mono, however all the code is in GDScript so it would works in normal Godot as well. Include very basic ...
This is a conversion of the Revised Roguelike Tutorial to use Godot. The goal of this conversion is to stay as true as possible to the original tutorial while utilizing methods best suited to Godot.
Perhaps the closest to Godot would be Sun. Sun is the creator of Java, and many commentators see Godot as an absent God-figure in the play. And the delegates did show a bit less humor around Sun.