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Function pointers are identical to any other pointer type except that they point to a function instead of a variable type. The pointer can then be used to call the function that is being pointed to.
The mouse pointer isn't always clearly visible, especially if you're working on a small screen or have eyesight problems. Here's how to fix that.
Function pointers can be used for a wide variety of applications including the implementation of state machines. Just like any tool, it may not always be appropriate to use function pointers for a ...
I'm trying to cast my function to an int, add an offset, and cast it back to a function pointer (I don't plan on calling the pointers).
You've got to make functions to deal with the individual data types (allocating and freeing them), and then you've got to make a slot somewhere which will hold a function pointer to the correct ...
OpenGL uses a function pointer loader system to enable the API for use in applications. This means you need to call gl::load_with(|s| window.get_proc_address(s)); or similar. The SDL2 and GLFW ...
IIRC C++ does not allow methods to be passed as function pointers. if b () were outside a class (a global function) it could be passed safely. Static methods might also be callable, but I'm not sure.
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