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The client-server model: Not dead yet Traditional enterprise-software systems may not be trendy, but they're not going away. By Michael V. Copeland , senior writer ...
Client-server became legacy because of the Internet and the web. Client-server applications were built for local area networks using chatty, proprietary protocols that worked in a local-area ...
While this may seem like a bold assertion, the change is actually quite straightforward: the client-server model is coming to an end. The traditional flow of data ...
Client/server models also engender high implementation and maintenance costs. Multiple departmental-level servers require multiple IT support staff to look after them, especially where a company is ...
Web browser maker Opera is attracting attention from high-tech watchers and Web programmers for Unite, a Web services platform that looks to cut out third-party servers from the computing equation.
But just as the Web services model was resurrecting the benefits of client-server, along came applications such as Kazaa, which attempted to reinvent the peer-to-peer model but on a much broader ...
The primary function of a client-server system is to create a division of labor between a centralized server and the individual computers that are running your software. This model has a number of b.
Servers and clients are the building blocks of computer networks Client-server networking grew in popularity during the 1990s as personal computers became the alternative to mainframe computers.
Instead, the advent of pay-as-you-go cloud hosting from infrastructure-as-a-service (IaaS) providers such as Amazon Web Services, Windows Azure and IBM SoftLayer has given the ASP model a new lease of ...
The two basic LAN models are client-server and peer-to-peer. In a peer-to-peer network, all computers on the network share each other's resources, including disk storage and attached printers.