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WilliamFiset puts out some solid, well-organized stuff on data structures and algorithms. He gets into the more complex stuff, like graph algorithms and data compression. His channel has simple ...
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24-bit ANSI colored, console-based chess engine using Java. Optional multi-threaded AI using Minimax with alpha-beta pruning. Fully configurable properties including: ply depth, thread pool size, ...
In this paper, we propose a marginalized graph autoencoder with subspace structure preserving, which adds a self-expressive layer to reveal the clustering structure of node attributes based on the ...
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