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My custom made engine based on the great Raylib Framework. Main focus is being performant and only using draw functions instead of textures.
Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof ...
Long CoT reasoning improves large language models' performance on complex tasks but comes with drawbacks. The typical "think-then-answer" method slows down response times, disrupting real-time ...