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According to the report, it's gone from around 1,000 titles disclosing their use of AI in 2024, to almost 8,000 releases in ...
Julian LeFay was Bethesda's chief engineer and the driving force behind the earliest Elder Scrolls titles.
Virtuos, the game-development studio that developed one of this year’s best-selling video games, The Elder Scrolls 4: ...
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In the most recent Q&A with investors to discuss the latest quarterly financials, a concerned investor told Furukawa that they were worried the improved performance of the Nintendo Switch 2 will lead ...
Nils Höglander, Nils Åman, and Wilson Björck join host Chris Faber on the most recent episode of the Canucks Insider Podcast.
UNO, which was invented by a barber named Merle Robbins in 1971 and was acquired in 1992 by Mattel, the second-largest ...
The Curv tower development may never proceed, but that doesn’t really matter in Vancouver’s development universe.
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TheGamer on MSNXbox Game Pass Reportedly Isn't Profitable When Accounting For Full Game Development CostsXbox Game Pass always sounded like a model that was too good to be true, and now, it turns out that it might have been just ...
Abby Howard and Tony Howard-Arias of Black Tabby Games, the studio behind indie hit Slay the Princess, tell CBC Arts about ...
Matthew Hutchison was one of many WHLers who attended an NHL Development Camp this year. The Moose Jaw Warriors goaltender ...
Ted Sarandos has always had an uncanny grasp of titles and stars, conjuring them in his pre-internet days as a video store ...
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SB Nation on MSNCeltics win final Summer League Game vs. Lakers 87-78In the newest iteration of the Celtics vs Lakers rivalry, this Summer League matchup would go in Boston’s favor in a 87-78 ...
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