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Through game design, students gain hands-on experience that traditional classrooms often lack--and they build strong STEAM ...
Challenge-based learning can foster engagement and deep learning by having students design solutions to challenges that ...
By developing—and revisiting—an instructional roadmap that connects standards, activities, and skill development, these ...
The C. Roland Christensen Center for Teaching and Learning (CCTL) opened its doors 20 years ago, with the mission to promote and support teaching excellence and innovation. "CCTL provides the insights ...
Understanding learners’ needs is a prerequisite for teaching reform in open education. By distributing a self-designed electronic questionnaire and analyzing the 282 responses collected, the study ...
After almost a decade of hands-on workshops and ongoing research, educators share the power of digital storytelling as an ...
New ML-based method predicts lithium salt performance, accelerating the development of safer, high-efficiency lithium metal ...
The global game-based learning market revenue was around US$ 16.2 billion in 2021 and is estimated to reach US$ 68.6 billion by 2030, growing at a compound annual growth rate (CAGR) of 17.4% during ...
In the evolving landscape of semiconductor engineering, the verification process has emerged as one of the most critical and complex phases of chip design. With ...
Drug discovery has traditionally been slow, expensive and prone to failure, but AI and machine learning are set to change all ...
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