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Animation in film and video games is hard to make realistic: each action typically requires creating a separate controller, while deep reinforcement learning has yet to generate realistic human or ...
Researchers have now developed an alternative method to encode information in synthetic molecules, which they used to encode and then decode an 11-character password to unlock a computer.
Co-founder of Studio Ghibli Hayao Miyazaki takes on a new medium in a new documentary. Never-Ending Man: Hayao Miyazaki will showcase the filmmaker’s first foray into digital animation as he ...
A rundown of thesis projects by graduating students in the School of Visual Arts' BFA Animation, BFA Computer Art and MFA Computer Arts programs.
Computer animation Danielle Feinberg, director of photography for lighting at Pixar Animation Studios, talks to a 16-year-old aspiring animator about working on films that transformed cinema. Show ...
Andy Hendrickson, left, Disney Animation’s chief technology officer, and Roy Conli, producer of the Academy Award-winning film Big Hero 6, say that without software advancements, the lush look ...
The first time computer-generated characters interacted with humans on a movie screen was 25 years ago, in ‘Jurassic Park.’ Since then, technology has improved, giving directors more choices.
A new wave of animators are ‘fighting the computer’ to make wilder, weirder movies Director Pierre Perifel explains how anime, comics, and resisting ‘boring’ CGI shaped The Bad Guys ...
Olympic swimmers' strokes and kicks can be analyzed down to the millimeter with motion-capture computer animation. Engineers from New York University, who formed a company called Manhattan Mocap ...
North Korean illustrators and graphic designers appear to have helped produce work for US animation studios unbeknownst to those companies, suggesting that unreleased episodes of a few popular ...
Yongqiang Wang, Marine Three-dimensional Simulation Animation Design Based on Computer Rapid Simulation Technology, Journal of Coastal Research, SPECIAL ISSUE NO. 112.
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