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Embedded C developers shy away from C++ out of concern for performance. The class construct is one of their main concerns. My previous article Code Craft – Embedding C++: Classes explored ...
Then in the child class you can override it to return "Child". It requires fewer CPU cycles to check, but it's still generally bad because your code is not ... but C++ apparently does not.
The Groovy class used then was called TheWholePerson and is shown in the next code listing. @groovy.transform.TupleConstructor @groovy.transform.EqualsAndHashCode @groovy.transform.ToString ...
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