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Starting with the new specification, OpenGL ES 3.2 aims to bring another step forward in mobile graphics capabilities and quality by absorbing Google’s Android Extension Pack (AEP) functionality ...
It is very similar to OpenGL development using the Android NDK, with a bit more of a learning curve. Vulkan is not just supported in Android Studio. Unreal Engine 4.12 supports it now and Unity ...
Among Android L's many, many features is one that will set game developers' hearts aflutter – support for the recently announced OpenGL ES 3.1. This is the cross-platform rendering API used in ...
OpenGL ES 3.1 Adds 3D Capabilities, Integrated GPU Computing. By David Nagel; 03/20/14; The Khronos Group this week released an update to the royalty-free OpenGL ES specification — a widely adopted ...
Trying to speed the graphics interface's development, Khronos updates OpenGL. Phones and the Web carry a competitive advantage over Microsoft's DirectX.
In line with its regular update cadence, the Khronos Group — the organization behind specs like OpenGL, OpenCL and WebGL — today launched updated specs for its OpenGL specs for 3D desktop ...