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This project implements the A* pathfinding algorithm, which is widely used in pathfinding and graph traversal. A* finds the shortest path between nodes by using a heuristic function to guide its ...
Authors: Paoli Leonardi Francesco (s297078), Pasqualini Federico (s296488) A* is a path search algorithm for finding the optimal-cost path that connects any start node to any stop node of a directed, ...
Automation has widespread applications and uses in industries and is gradually finding its way into our daily lives. One of the implementations of automation is in an automated path planning system, ...
The conventional A* algorithm consumes a lot of time due to its large number of iterations. In every iteration, the memory is accessed for multiple data structures, functions are evaluated then sorted ...
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