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Trying to speed the graphics interface's development, Khronos updates OpenGL. Phones and the Web carry a competitive advantage over Microsoft's DirectX. Stephen Shankland worked at CNET from 1998 ...
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Through masterful technique and an eye for realism, Matteo Hu brings 'Snow Girl' to life, capturing the delicate interplay of light and textureM atteo Hu, a student 3D artist from Italy, crafts strikingly realistic 3D artworks using tools like ZBrush, Maya, Marvelous Designer, RizomUV and Substance 3D Painter. His latest piece, Snow Girl ...
OpenGL 4.4 unlocks capabilities of today's leading-edge graphics hardware while maintaining full backwards compatibility, enabling applications to incrementally use new features while portably ...
The OpenGL 4.2 specification has been defined by the OpenGL ARB (Architecture Review Board) working group at Khronos, and includes the GLSL 4.20 update to the OpenGL Shading Language.
This article, Enter Sandman: Intel creates evolving 3D artworks with RealSense, originally appeared on CNET.com. Intel is using its RealSense technology to animate faces into 3D grains of sand ...
First person shooter godfather John Carmack has revealed that he now prefers DirectX to OpenGL, saying that 'inertia' is the main reason why id Software has stuck by the cross-platform 3D graphics ...
Apps built using OpenGL and OpenCL will continue to run in macOS 10.14, but these legacy technologies are deprecated in macOS 10.14. ... a 3D graphics API, to work on iOS and macOS.
But the centrepiece of the precinct is "Transcendence" -- a massive art installation that uses Intel's RealSense 3D mapping technology to create real-time animations of the faces of festival-goers.
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