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2D Rotation is a fundamental transformation technique in computer graphics used to rotate an object around the origin in the 2D plane. This transformation is achieved by applying a rotation matrix to ...
Learn how to use matrices to perform and combine various transformations on your 2D graphics using different units or scales.
Matrices represent transformations in computer graphics. Translation, scaling, and rotation are expressed using specific matrices. Combine matrices for multiple transformations.
Plots points to draw a square on the screen using m68k's graphics mode. Simulates a Cartesian plane for positioning points on the screen. Performs square rotation using a 2D rotation matrix.