News

Zander Brumbaugh discovered Roblox when he was 12 ... “they consistently expected standard tooling in the space to make data-informed decisions, and yet none existed.” “ ...
Early next year, creators will be able to sell physical merchandise from within their experiences, and the team at Roblox will be parterning with various e-commerce platforms like Shopify to make ...
In its near 20-year existence, Roblox has grown into an immersive online platform that allows its millions of users to create avatars, explore virtual worlds and play games created by other users ...
Roblox, the popular kid's gaming platform that generates billions of dollars a year in the virtual world ... allowing developers to make money from selling titles, and to raise and lower prices ...