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Safari's update for iOS 26, iPadOS 26, and macOS Tahoe brings many UI tweaks as well as changes to Web Apps and HDR photos, ...
WebGPU also has its own shader language (WGSL), which the Chrome team is still working to support—today's announcement says that Google "plans to provide deeper access to shader cores" via WGSL ...
After years of development, a new web graphics API called WebGPU is soon coming to Chrome and other browsers on both desktop and mobile platforms. For example, Google Meet uses machine learning to ...
With the introduction of immersive web technologies like WebGPU, web developers now can create experiences just as engaging and immersive as native apps, closing the gap between the two.
Google will soon start rolling out WebGPU, a new feature that will allow Chrome browsers to use your graphics card to accelerate games, graphics and AI, the company announced.It'll be enabled by ...
Google has just unveiled a huge improvement for browser games — WebGPU. The new API might revolutionize the idea of playing games in the browser, and it won’t be limited to just Google Chrome.
Watch it in action with this online demo, which uses WebGPU to implement CLIP (Contrastive Language–Image Pre-training) running in one’s browser, using the input from an attached camera.
In a photo posted to X by "moon" we get to see Unreal Engine 5 running in WebGPU, with multi-threaded rendering, many performance optimizations, and an asset streaming system. It's very cool to ...
A new API called WebGPU will give remote services more direct access to your local GPU hardware, potentially allowing for full 3D games in the browser that blow current options out of the water.
Google has announced that WebGPU, an API that gives web apps more access to your graphics card’s capabilities, will be enabled by default in Chrome 113, which is due out in around three weeks.