News

(PR) Today, the Khronos Group, an open consortium of industry-leading companies dedicated to creating advanced interoperability standards, has announced the release of Vulkan 1.4, the latest ...
By reducing driver overheads and improving multi-threaded CPU usage, Vulkan is promising notable performance improvements alongside the latest graphics features. The growth of multi-core mobile ...
That is where MoltenVK comes in; when a game running on MacOS or iOS makes a graphics-related Metal request to the hardware, a “translator” uses Vulkan-based shaders instead. “MoltenVK is a ...
Intel just shipped a new Windows driver for its integrated Iris 500 and 600 GPUs which finally supports the Vulkan graphics API. This is wonderful news for a number of people. If you have a ...
“Vulkan combines and extensively iterates on (Mantle’s) characteristics as one new and uniquely powerful graphics API. And as the product of an incredible collaboration between many industry ...
Low-overhead graphics APIs are all the rage these days, at least if you're the sort of person who gets excited about graphics APIs. iOS 8 introduced Metal last year, and OS X El Capitan will ...