News

Google has pledged to treat Vulkan as a first-class API, and the new project will implement a "feature set" concept similar to the feature levels that DirectX currently uses. Vulkan won't be split ...
The open-standard industry consortium Khronos Group has released the latest Vulkan specification ... video_encode_queue: API calls used only in encode operations. The diagram below shows how ...
The Khronos Group has announced that Vulkan is finally ... to take advantage of the new API, porting The Talos Principle and having it ready for a proof of concept for what the more efficient ...
Vulkan is an open-source and cross-platform application program interface (API) developed by Khronos Group, a non-profit consortium with members including technology giants such as AMD ...
AMD’s Mantle 1.0 is indeed dead, but like a Jedi, it looks to have risen in the form of the Kronos Group’s new open standard, cross-platform Vulkan API (but without Obi Wan’s weird blue glow).
A little over two years since the launch of Vulkan 1.0, the Khronos group has launched its first major revision to its cross platform graphics API. Vulkan 1.1 offers two major new features ...
The Khronos Group have revealed the details of Vulkan, their new graphics API that will replace OpenGL in the near future, in a talk at GDC earlier today. What's striking is that, despite being ...
Last week, we covered the announcement of the Khronos Group's Vulkan API, as well as information on how AMD's Mantle formed the fundamental basis of the new standard. Now that some additional ...
The Vulkan graphics API has made for a rather handy addition to Android, giving mobile developers a resource-friendly, cross-platform way to develop graphics in games. In the wake of Vulkan 1.1 ...
Non-profit developer Khronos has announced that it will merge its OpenCL parallel programming framework with its graphics API Vulkan. The big news was strangely buried in a statement regarding the ...
The Vulkan API is a low-overhead, cross-platform 3D graphics and compute API. This API targets high-performance real-time 3D graphics applications such as video games and interactive media across ...