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Learn how to create and customize particle systems in Unity, a powerful tool for creating dynamic and realistic effects in your games.
Particle-System-Unity This project contains a set of eight particle effects for use in Unity projects.
Learn the best techniques for creating engaging and dynamic 2D animations with Unity's particle system, such as how to use spritesheets, shaders, animation clips, scripts, and input events.
Discover how Unity 6's new web features and Web GPU technology are transforming browser-based gaming with mobile support, improved performance, and AAA-quality.
The Particle Bake Tool is a Unity Editor extension that allows you to bake particle systems into either a texture or a mesh for improved performance and flexibility in your projects.
Unity has released the beta for version 5.5 of its eponymous engine. The headline improvements in the unstable iteration are to line rendering and the particle system, with LineRenderer and ...
A Bezier curve with extruded Mesh is used to replace the main use of Unity Shuriken Particle System. As the biggest particle visual effect gets replaced by the mesh implementation, the performance ...