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Unity’s new “per-install” pricing enrages the game development community Fees of up to $0.20 per install threaten to upend large chunks of the industry.
In an interview with the Guardian, Improbable co-founder Herman Narula guessed that Unity's decision was "probably either an accident or a negotiating tactic."He told the newspaper: "We're waiting ...
Unity‘s new fees – which will charge developers every time that their game is installed – have been incurring ire from those who use the software engine to make a living.. READ MORE: Why ...
Unity has introduced a revamped version of its new pricing model. The updated pricing scheme arrives a little more than a week after the disastrous original announcement that infuriated developers.
Unity executive Marc Whitten also shared with Axios that developers who distribute their game through a subscription service would not have to pay the Runtime Fee. In the case of Xbox Game Pass ...
Last week, just about everyone in the games business was mad at Unity over a new, retroactive per-install fee for games made with the engine. Unity developers raised troubling question after ...
Everyone is united against John Riccitiello (pic: Unity) Developers and even Unity’s own employees are outraged at the company’s new terms and it’s already escalated to death threats.
Unity announced a new fee structure today, and developers are none too happy. “We are introducing a Unity Runtime Fee that is based upon each time a qualifying game is downloaded by an end user ...