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Unity Engine is popular among smaller studios that don't have the resources to build their own engines because it's relatively cheap, but it's powerful enough to produce high quality games.
While Unity “allows developers to modularly build entirely new systems and workflows within, again, the same engine,” as Nelson puts it, other tools are far more restrictive.
It’s been almost 20 years since the original Unity game engine opened up to developers, kickstarting a mission to democratise game development. The industry has come a long way since then, from ...
Unity—a popular cross-platform game engine that powers titles like Hollow Knight and Pokémon Go—announced that a new Runtime Fee would take effect on January 1, 2024.
Starting January 1st, 2024, all games that use the Unity engine will be charged 20 cents (USD) for each game installation, once it hits a threshold of 200,000 downloads and $200,000 in revenue.
On Monday, Unity announced via its official blog that, as of Jan. 1, 2024, it would change the terms by which it licenses its engine. One element of those changes was the introduction of a new ...
Popular video game engine Unity made headlines earlier this month when it announced massive changes to its pricing structure, sparking confusion and outrage. Unity proclaimed that on Jan. 1 it ...
Ten days after Unity successfully enraged huge swathes of the development community by announcing sweeping, and wildly unpopular, changes to its Unity Engine business model, the company has said ...
On January 1, 2024, Unity will start charging developers a new "Unity Runtime Fee" that will apply every time a game is installed after a game passes minimum revenue and install count thresholds ...
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