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Think back to the last time you and a friend had to settle some kind of score ... One ultimate outcome. Rock beats scissors, which beats paper, which beats rock. Every game ends with a clear ...
Rock-Paper-Scissors works great for deciding who ... But what if preferences were secret and more complex? Imagine a new game in which Player B scores three points when she defeats Scissors, and one ...
Rock-Paper-Scissors works great for ... Imagine a new game in which Player B scores three points when she defeats Scissors, and one point for any other victory. This would alter the mixed strategy ...