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Roblox is diversifying its revenue streams into areas like real-world commerce and ads as it aims to capture 10% of the $180 billion gaming market.
Roblox shared in a press release today that, "behind the scenes, we’re essentially packaging a Hollywood-style motion capture studio into something that runs on a mobile phone or laptop ...
Roblox is going to let creators sell physical items from their games. The company has been testing its tools to do so since last year, but today, it’s announcing that it’s opening up its Commerce APIs ...
And we are thrilled to be the first studio to test ticketing on the platform ... customer service employees for an Ikea store inside Roblox, while Bandai Namco teamed up with Roblox to release ...
We recently caught up with Roblox CTO Dan Sturman to get an inside look at how this project ... The company also has a tool called Roblox Studio, a desktop app for developers, that provides ...
Stefano Corazza, former vice president of Adobe's Augmented Reality division and now head of Roblox Studio, says ... have these generative AI tools right inside Roblox. And along with that future ...
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