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He started out with the Moller-Trumbore algorithm, a common ray-tracing algorithm that calculates the intersection of a ray with a triangular plane without doing any pre-calculation of the planes.
High quality photo-realistic rendering benefits many industries. From understanding how an object may look in a realistic setting to creating special effects in movies, a goal is to produce very high ...
A ray tracing algorithm will track rays of light from a light source to an object. Once the light hits that object, the algorithm can account for how much light will be absorbed by the surface ...
Ray tracing has been the whiz-bang technology for game graphics for the last few years. It’s incredibly impressive, but also insanely taxing on hardware. Even the most souped-up gaming PC ...
Ray tracing is a real-time lighting technique that sees your computer's graphics card realistically trace rays of light using a specifically dialled algorithm that mimics how light sources would ...
Samit Sarkar (he/him) is Polygon’s deputy managing editor. He has more than 17 years of experience covering video games, movies, television, and technology. With the arrival in April of the ...
But Professor Philipp Slusallek and co-workers from the University of Saarland have developed a series of ray-tracing algorithms that promise to make it much easier to use the technique. Daniel Pohl, ...
This file type includes high-resolution graphics and schematics when applicable. Like ray casting, ray tracing “determines the visibility of surfaces by tracing imaginary rays of light from ...
We introduce a pragmatic algorithm for real-time adaptive supersampling in games. It extends temporal antialiasing of rasterized images with adaptive ray tracing, and conforms to the constraints ...
A ray tracing algorithm will track rays of light from a light source to an object. Once the light hits that object, the algorithm can account for how much light will be absorbed by the surface ...