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I have found numerous tutorials on loading .3DS files into OpenGL with C++, but absolutely NONE on how to <B>animate them once they are imported</B>. By animated I mean using the model's animation ...
Enter Arnis, an open source project from [Louis Erbkamm] that can pull in geographic data from OpenStreetMap and turn ... new version of the game written in C++ which was then ported over to ...
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