News

Blender shows the OpenGL 4.3 error mainly because your GPU or its drivers don’t support OpenGL 4.3, which is a minimum ...
This morning, the Khronos group announced some big advances in the OpenGL ecosystem. Including the fact that Android L integrates OpenGL ES 3.1 with AES. This is a big deal as these are all 3D ...
Starting with the new specification, OpenGL ES 3.2 aims to bring another step forward in mobile graphics capabilities and quality by absorbing Google’s Android Extension Pack (AEP) functionality ...
However it’s unlikely that gaming on Android will be dominated by OpenGL ES 3.0 devices in 2013, as many Android gaming orientated platforms launching this year, like OUYA, will still be using ...
OpenGL ES is the current gold standard for all ... since Vulkan is supported on almost all 64-bit Android devices as of Android 7.0 (Nougat), with some even boasting early support.
OpenGL on macOS High Sierra uses version 3.3 ... Vulkan has been usable on a number of major platforms, including Windows and Android, with the tools release in February enabling developers ...
Sometimes, while trying to open an app using Remote Desktop from a different Windows 11/10 system, the following error message appears – Sorry, the version of ...
Among Android L's many, many features is one that will set game developers' hearts aflutter – support for the recently announced OpenGL ES 3.1. This is the cross-platform rendering API used in ...
To support this technique, tessellation shaders were recently added to DirectX 11 and OpenGL 4.0. OpenGL ES does not have tessellation shaders yet, but Intel’s Bay Trail platform now has an ...
Phones and tablets with Android 4.2 Jelly Bean or later have access to Miracast, as do most modern Windows PCs with Intel chips. OpenGL (Open Graphics Library) is an application programming ...