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By sitting between the application and the OpenGL library, OGLE can effectively take 3D screenshots--and the possibilities for gaming are immense. The examples given by OGLE's developers include ...
for example, have used WineD3D to provide Direct3D support on OS X. There are also libraries that go the other way. Google's ANGLE library provides OpenGL ES support on Direct3D 9 and Direct3D 11.
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