News

SuperSpriteSurface is a middleware solution that allows REALbasic developers to create Macintosh games that utilize OpenGL and advanced collision detection. Development licenses for SuperSpriteSurface ...
It improves upon REALbasic’s built-in SpriteSurface control (or ad hoc 2D solutions created with REALbasic’s Rb3D system) in several areas: graphics, collision detection, and animation.
OpenGL is a collection of application programming interfaces, or APIs, for creating 2D and 3D computer graphics ... support both technologies, PC game makers have to make a choice.
SEOUL, Aug. 29, 2011-– At IFA 2011 in Berlin next week, LG Electronics (LG) will demonstrate the world's first OpenGL-based 2D to 3D game conversion engine available on a smartphone platform.
That makes games more universal with no royalty ... In another move, the Khronos Group also released the OpenGL 4.3 spec for cross-platform 2D and 3D graphics, and it released a new generation ...
I have to make a small battleship 2d/3d game for school. We are using opengl and GLUT. The problem I am having, well one of the problems I am having ( -- View image ...
Above: Cocos is adding 3D to its 2D game engine. Cocos is the custodian ... support with automatic fallback to OpenGL ES3. The engine has a 3D particle system for complex visual effects, 3D ...
So, RDP starts sending out 2D bitmap images from the host to the ... Here’s an example, if you want to play OpenGL ES 3.1 games, your OpenGL graphics driver version must be at least 4.5.0 ...
Apple's move to cut OpenGL after macOS 10.14 Mojave and pushing for the use of its own Metal graphics technology has come under fire from developers, expressing concerns it will impact cross ...
OpenGL is a collection of application programming interfaces, or APIs, for creating 2D and 3D computer graphics ... support both technologies, PC game makers have to make a choice.