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Sure, it may not have the sophisticated robotics or even fancy graphics of today's tools, but the Logo programming language has been the first blush with programming of those who would eventually ...
Forty years ago, researchers developed a programming language that would become a brilliant educational tool. As I remember it, LOGO was a triangular turtle that roamed across the monochrome ...
The machine was intended to run the Logo programming language developed by [Seymour Papert] and others, but this was impossible due to its tiny control store. Instead, it became a display terminal ...
the Logo Turtle was a three-wheeled machine used to help teach the Logo Programming Language. Children could direct the Turtle, which resembled a moving dome, by inputting computer commands.
In 1967, the Logo programming language launched, aimed at teaching kids how to move a triangle “turtle” around to draw lines on a screen. Commands like “FORWARD 40” may have made tough ...
Six years ago, I suggested that kids start with Logo, the earliest CS education language, and I still believe it remains a strong option available today. Here’s the most important part: If you can ...
These little ‘bots would drive around drawing shapes created in the logo programming language. This week’s Hacklet is all about the next generation of robots that teach electronics ...
He pioneered artificial intelligence and co-invented the Logo programming language. Yet his work as a social reformer, rather than with machines per se, was a primordial obsession. The human right ...
In fact, the inspiration for the game came directly from Shapiro’s own childhood, since he learned the Logo programming language (known in part for its use of Turtle graphics) at age 7.