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This module will investigate creating an interactive side-scrolling game using an Arduino. It will also provide experience with advanced usage of the 16x2 LCD screen and its scrolling capabilities.
So, what happens when we send a set of data to the LCD Device? Our resulting sketch will be almost simple. The most inspiring source to make this project comes from a blog post by Chris Parish ...
This one’s a bit abstract. Remember those LCD games that became quite popular sometime in the 1990’s? You know, the ones that had only one game, usually a character that could be moved … ...
[M0TGN] wanted a device to generate practice code, so he built it around an Arduino. The device acts like an old commercial model, the Datong D70 , although it can optionally accept an LCD screen ...
LCD.h is the file including all the fixed constants and the local methods used to manage the display. Also useful to create a good documentation of the display features local methods. You should ...