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Invent Your Own Computer Games with Python is an excellent book on Python, on programming, and on coding techniques for building games – appropriate for pre-teens to adults.
Samaira Mehta, who is 12, became interested in coding at age 6. Her friends didn’t share her enthusiasm. She thought a game might convince them that learning to code can be fun.
By THE DATA TEAM “I CERTAINLY didn’t set out to create a language that was intended for mass consumption,” says Guido van Rossum, a Dutch computer scientist who devised Python, a programming ...
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