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TheGamer on MSNPersona 5: The Phantom X’s Ugly, Crowded Menus Are One Of Its Worst FeaturesThe Phantom X, the latest spin-off in the Persona universe, doesn’t quite nail the menus because it isn’t actually designed by Atlus. The gacha game, availabl ...
Not only does its unique format instantly stand out from the clean and simple UI expected of a Call of Duty game, but the whole thing is littered with Easter eggs and meta-textual curios, the ...
Menu and HUD layouts Graphic design elements UI art style In our experience with adaptation projects, we found that UI visual design is always necessary.
RPG maker Atlus has become celebrated for the unique UI designs in its games, from the Persona series to the more recent fantasy epic Metaphor: ReFantazio. I spoke with Metaphor's UI designer Koji ...
The hellish design of the Crusader Kings video games When a game is mostly hard because the UI is terrible, what happens when you start streamlining its interface?
Persona 3 Reload's menu goes hard, and one game developer thinks he's figured out why. Atlus just put out Persona 3 Reload, the long-awaited remake, last week on February 2, and UI elements like ...
Since launch many players have talked about the unintuitive Modern Warfare 2 UI design, and how it makes little to no sense for a Call of Duty game. Presented like some sort of streaming service ...
The menus within role-playing games by Atlus, including the new Metaphor: ReFantazio, unfurl in a sensory feast of color, movement, sound and typography.
Modifying existing games for virtual reality is much harder than people assume, and there are very few best practices for things like menus and user interface. Virtual menus can add to your sense ...
In a number of titles, slick and easy menu navigation is critical. Minecraft is one of those games reliant on a clean and responsive user interface. While its menus have undergone multiple ...
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